Librarianship in Venezuela, Personal Experiences in Information Literacy and Information Science Research

This article has been published in “Raamatukogu” (Library) nr. 6/2011, pp. 32-34. Reproduced here with the Editor’s permission

In this article, I am going to offer some very brief insights into the librarians and librarianship in Venezuela, as well as some of my personal experiences in an information literacy (IL) program. Also, I comment briefly my experience as a Library and Information Science (LIS) student in Europe, as I took my Master in Norway, Estonia, Italy and Switzerland. Finally I present some notes on my PhD project, currently taking place in Tallinn University.

The Central University of Venezuela and the School of Librarianship and Archives

In Venezuela there are two major schools where LIS is taught, there are located in the Central University of Venezuela (CUV) and in the University of Zulia. I studied the five-year Bachelor in Librarianship in the former. The CUV, located in the capital city of Caracas, was founded in 1721, making it the oldest university in Venezuela and one of the oldest in the Western Hemisphere. This university has been the alma mater of many of the most notable scientists, humanists, intellectuals and even some of the presidents of Venezuela. Its current location, the University City of Caracas, built between 1940 and 1960, is comprised of around 40 buildings in 2 km2, designed by Carlos Villanueva, with collaborations of international avant-garde artists of the time. In 2000, UNESCO declared it a World Heritage Site.

The School of Libraries and Archives was founded in 1948, it offers five-year Bachelors in Librarianship or in Archives. This school also offers two possible postgraduate degrees: a one year specialization in Networking Management and a two year master degree in Information and Communication for Development. Sadly, there are no PhD level studies in the LIS field in Venezuela.

Some Notes on Venezuelan Librarians

Venezuelan librarians who are motivated enough are some of the most committed, serviceable and friendly professionals in the country. In many libraries it is possible to find employees who are librarians by vocation, not by academic degrees, this is due to the fact that some abandon their studies often in their thesis stage or because they could not enter the university. However, in most of the cases I have found that nonetheless they are an invaluable human resource and sometimes they are very eager to go back to the university or take courses taught by “official librarians” and they really profit from them. I can say that I have benefited a great deal, at a personal and professional level, from meeting and working with them along my career. Librarians in Venezuela advocate with conviction for reading the promotion, users’ instruction, to provide the friendliest service ever and to make the most with the few resources we have. However, we struggle every day with many different challenges. The most recent being some measures imposed by the government, such as the currency exchange control that drastically reduces the ability of libraries to acquire new books and journals, as most of them must be imported. Also, there has been a reduction in the national production of publications, partly due to some erratic policies of the few privately owned editorials and, in the other hand, the government owned editorials have not escaped the political situation in the country and they are part of the same social divide. So government owned editorials only publish authors that are well regarded by the government because of their work or their favorable ideas towards their political truths. Materials published by these editorials are usually of an extreme left wing thought, to say the least.

My First Steps into the IL World: Program for the Development of Information Competencies in the Metropolitan University

Perhaps the most important contribution I could do to the LIS field in Venezuela was while I was working as a Reference Librarian in the Pedro Grases Library of the Metropolitan University (MU). This library was named after one important bibliographer, historical and cultural researcher of the country. The most important contribution of Grases is the edition of the complete works of Andrés Bello, who wrote his influential Grammar and was one of the mentors and professors of Simón Bolívar. This library was established from Grases’ personal collection and has been enriched with further donations of the whole collections of many other important intellectual figures in the country.

While I was working as a Reference Librarian, it came a time when IL started to become a popular subject. From a LIS perspective it was already customary, although in a limited fashion, to provide user instruction; and from the government, there were some initiatives labeled as “literacy”. However, were based on providing access to the Internet through museums and libraries, and educating illiterate people (to overcome analphabetism). These attempts although plausible, were missing the point of IL. So, it was an important moment to start developing IL initiatives in the country, and the libraries had a good chance to gain attention, hopefully recognition as well, if the libraries could provide guidelines or at least experiences on this field. At the time, I was reading about the topic and I attended an online-transmitted inspirational lecture on IL (this lecture was given by Jesus Lau, who would later become one of my mentors and inspiration in achieving higher accomplishments), and I was also doing some learning interventions in some lecturer’s (whom I started to call “allied lecturers”) courses that were intended to help students to know how to use the library’s online resources. So, because I had such contact with the topic, I had the opportunity and the honor to coordinate the development of an IL project. There, I drafted a rough proposal, which was discussed with the other librarians working at the library. We also sought advice from some professors, especially from the allied lecturers.

The IL program was called Program for the Development of Information Competencies (the program). In order to correspond adequately to the university, the program was first and foremost modeled after the educational model of the MU, which in a nutshell, is comprised by the concepts of blended learning and the development of competencies. So the program would include class activities/lectures and also online activities/resources, in order to complement the class dynamics. To fulfill the second requirement, the program was based in the development of certain information competencies. The theoretical framework in which the program was based, although not very extensive was very simple, and I believe that in such simplicity lies its beauty and applicability. This framework, apart of having its roots on the mentioned elements of the MU’s educational model, was also based on the International Federation of Library Associations IFLA core information competencies, that are divided among the headings of: access; evaluation and use of information. There were other important influences when creating the program and its modules, which are detailed on the documentation that I produced about it, available in E-prints in Library and Information Science (http://eprints.rclis.org) and in some international conferences proceedings, such as the IX ISKO Congress.

The core of the program lies in its three modules, which were created from its objectives, contents, assessment forms, activities and resources. These modules are the following:

  • Module 0 Introduction to Information Access and Searching: in this module the students were introduced on the creation of searching strategies, Boolean operators, keywords, ways to limit their searching and the use of the library catalog.
  • Module 1 Development of Information Competencies and Internet Searching: this module would familiarize students to the core information competencies they can develop, they were also taught the principles for the evaluation of sources and to make the best possible use of internet search engines for academic purposes.
  • Module 2 Introduction to Academic Databases: three academic databases were introduced in this module. The choice of the databases, examples and activities used were determined by the specialty of the students.

These three modules were taught in different levels, corresponding to different moments in a student’s career. The first application of the program was in three of said moments: to first semester students, to students of methodology courses (around 5th semester) and students taking the thesis seminar (10th semester). This applied to all bachelor students of all the careers taught in the university. There were also sessions arranged for groups of postgraduate students and lecturers who were interested, all this with varying levels of complexity and difficulty.

Apart from the modules, there was a tradition in the library to create Powerpoint presentations about the use of the electronic resources of the library. In order to make them more attractive, we started to develop animated tutorials, which would replace the old ones and would include voice and music. These were done by combining different software applications: for audio and movie editing, and screencast software. Most proudly, these resources were made with equipment owned by the library and all production was made in house.  Around 8 tutorials of this kind were made when I was in charge of them. Finally, a 10-minute video podcast was made, in order to explain our first experience and promote the program.

There were many things left to do with the program. However, I am happy that I had the opportunity and the experience derived from leading a project of this kind, seeing its full first implementation, and be able to assess it. I consider it was a success, although it can be further developed including more modules, new multimedia resources, perhaps follow the lines of some social projects of the MU where the university offers free courses to the communities in need around it. Simplifying an IL program of this kind for these people in need who are living in the slums is imperative, as an important way to contribute in sensitizing and raising awareness on the use of information for their lifelong learning, culture and recreation. Hopefully to promote the culture of peace, democratic values and for this people to be able to perform more informed choices regarding their rights and duties as citizens and to improve their own lives. Finally, there is the need to open a space for dialog among other colleagues of the country to try and achieve consensus and produce a national set of guidelines, competencies or policies in IL.

While I was working in the MU, after a university wide application and assessment of the program, I found the website of the International Master in Digital Library Learning (DILL), with a call for applications for students from all over the world. Thinking that was a wonderful opportunity, even too good to be true, I decided to take every step necessary in order to apply. Overcoming every challenge natural of my country and any Spanish speaking one was not easy, I had to travel to another city in order to take the English exam, to translate every academic and legal document I had, which is no easy task, in a funny way and after seeing European documents I must say we may have some of the longest documents in the world and it seems that official translating has become a very profitable profession in Venezuela.

The European Years: International Master in Digital Library Learning (DILL)

DILL is a two-year master course that takes you to at least three European cities: Oslo, Tallinn and Parma. In my case, for academic affairs I also visited Pisa, Corfu, and I did an internship period in Geneva, which can be the subject for another article, as I had the authentic pleasure of working almost a month in the library of the European Organization for Nuclear Research (CERN). In retrospect and now with a broader understanding of my own knowledge and situation, I think the most positive aspects that DILL brought to my professional life are: to get to know and have good relationships with some of the best LIS professionals and professors from all over the world; DILL also opened my mind to a wide variety of current and innovative subjects in the field, where the only difficulty is to get to choose what you want to study next. At a personal level, I got to study with 20 colleagues from 17 different countries. I got to put my English language skills to a much needed field test, as I got used to the wide variety of different accents and ways of speaking. It was also priceless to be exposed to such a wide variety of cultures and ways of thinking. As with the researchers and professors I met during those two years, I still maintain contact and friendships with some of them.

When it was time to make up my mind regarding the topic for my master thesis, I discussed a very wide variety of topics with Sirje Virkus (who would later be my supervisor) and at some point we agreed that I was going to research on information behavior and social networks. The topic of the master thesis got me a bit away of my previous research, which as I wrote above, was in IL. However, that choice has shown to be quite satisfactory, as I was awarded with a second prize commendation in Tallinn University for it, and I recently published a revised and expanded version of it in the form of the book Exploring Users’ Information Behavior in Social Networks: A Contribution to the Understanding of the Use of Social Networks.

Moving on: PhD studies and the merging of old and new ideas

The months after DILL were moments of decisions and timing. At the end I decided not to turn back and return, instead I applied for the PhD in Information Science in Tallinn University and I got accepted. Now other are the challenges: there is more independent work, the application for more permits and financial aids, normal of living in Estonia for a longer term. My current research is at the same time a logical step up from my master thesis but also a mix of other ideas and interests I have had during my career. Studying the Influence (or Mutual Shaping) of Social Networks in a Learning Experience takes as a starting point the insights I found out about users’ behavior when using social networks. In this research I designed a series of class activities and lectures in order to find out: a) some insights into how do students experience learning when they are engaged in a learning experience that uses social networks; b) to study the challenges and opportunities of using social networks in higher education; c) to discover how does the students’ different literacies (with varying levels of development according to each individual) affect how successfully/unsuccessfully they respond to such a learning experience; and d) how there is a mutually shaping phenomenon between the use given to the social networks and the learning experience itself; meaning to find out how the response of the students may shape changes in the design of this learning experience for further applications and to reshape the design of social networks from educational applications. This means that the use of social networks in education might introduce or ask for modifications in the design/features of social networks, just as the networks can produce changes in the design of the learning experience. Hence, mutual shaping, one influences the other and back again.

I chose to speak about literacies in this current research, instead of just only about IL because there are an almost indeterminate number of literacies, depending on the field where different researchers that have used a literacy associated concept come from. And also, we may put different literacy based terms together under the umbrella term of literacies, or even IL, as I explain below. Consider the following working definition of literacies, as the varying degree with which an individual possesses or has mastered competencies or skills for handling information of different nature or information in different media or format, such as: new literacies, digital literacy, media literacy, numerical literacy, scientific literacy, musical literacy and so on. What all these and other sorts of literacies have in common is that they define the ability to handle a certain kind of information. This is why I state that they all belong under the terms literacies or information literacies. However, for practical reasons and because I am interested in information handling as a general purpose skill and also in the handling of information technologies (social netwoks), I am going to limit this research to information literacies and digital literacies. I expect to redefine my methodology and conduct my final study in the upcoming months.

RSS is dead… long live RSS! How to replace your Google Reader shared feed

If you don’t use or like or know what RSS is, maybe this post is not for you, sorry. I don’t know many people who uses RSS and it’s importance in some situations is not clear, for example in the last sites I designed I feel was tasked with setting an RSS just for the sake of it; and very few of the students I have taught in my “social media” lectures actually use RSS. However, I use RSS very actively as my primary channel of receiving information, instead of having to remember every site I have to visit every day to get news. The way to do this is to subscribe to the RSS feed of a site and then I get all the new in my Google Reader. RSS with Google Reader is also a good option to use if you do content curation or dissemination of information to a determined audience.

The problem is, some weeks ago Google changed radically its RSS reader “Google Reader”, in order to support “better” its Google+. The main consequence in the changes they made is that you cannot keep following what the friends whom you follow share, as users’ “shared” feed was killed. We still have Google Buzz for this kind of sharing of our RSS, but Google will be killing it soon as well. The main problem with this change of Reader for me involves the feed (Cool Stuff) I have right here in the blog (upper/right side). This feed was a Google Reader shared feed, the same my friends could use to input on their RSS readers to follow the items I share.

That’s for the rant, now I will tell you how I fixed it. I use many social networks where I post diverse/personal things depending on how open/close I have their privacy settings. So, I had to seek for an option to get the items I want to share out of Reader and into an RSS feed. Currently, Reader has moved all your shared items into “starred” items. It is possible to send every individual item in your feed to Google+, Facebook, Twitter and Tumblr. The problem with Google+ is that it doesn’t have the possibility to express updates as RSS feeds, the same goes to Facebook. Then, the solution comes from Twitter or Tumblr.

The twitter address for your feeds ishttp://twitter.com/statuses/user_timeline/[user].rss The problem is that when you paste this anywhere, every item’s title starts with your username.

So, Tumblr it is, the address for your feed is http://[user].tumblr.com/rss

What you need to do is to go to Google Reader, Options, Reader Settings, then click the “send to” tab and check Tumblr. This activates the option to send an item you read to Tumblr and then it gets into that RSS feed and into wherever you want to paste that, being your blog, site, or back again into your Google Reader. BTW you need a Tumblr account also.

Then, every time you read something in your Google Reader you want to share, click the “send to” option of the post, and select Tumblr, then a new window opens where you can arrange how it is published (for example you can paste an embed code if you want to share a video), then it’s done, it’s published immediately in that feed I just told you how to set up.

Exploring Users’ Information Behavior in Social Networks: A Contribution to the Understanding of the Use of Social Networks

My first scientific book was just released. Exploring… is a revised and expanded version of my master thesis, it starts from the reflection that social networks are commonly seen as a technology used only for entertainment. However, they can also be used for serious purposes in business and education environments, as they are powerful tools that can accomplish various roles and purposes. This book presents research done from an information science perspective; where the researcher took as a starting point and expanded on the issues presented in Bawden & Robinson’s The Dark Side of Information (2009). Presented with this book are extensive transcripts of the interviewed students and academic staff of a master course, who were asked about the issues of Web 2.0 and social networks identified in the literature, along with the typical features or characteristics of social networks. With the analysis and discussion of the interviews, this book provides insights regarding trends and tendencies of users’ information behavior in social networks, with the aim of contributing to a better understanding of users and the design of such systems. Exploring Users’ Information Behavior in Social Networks was awarded 2nd place in the category of Social Sciences Master Theses at the Students’ Scientific Research Contest of Tallinn University.

In the back of the book, as required by the publisher, there is an extremely short info about me: Juan Daniel Machin Mastromatteo, Bachelor in Librarianship (Universidad Central de Venezuela), Int. Master in DILL (Oslo University College, Tallinn University, Parma University), PhD student (Tallinn University). Has a vast experience in academic libraries in Venezuela, where he led information literacy projects and developed multimedia tutorials and library promotion materials.

You can always go to the Curriculum Vitae page to expand on it 🙂

You can find the book available in Amazon (US / UK  / DE) and MoreBooks

On Piracy, the Industry and Bad Practices (2) [Day Against DRM Edition]

This is a follow up to the almost forgotten post: On the Pirate Bay, its trial and The Industry (1). So, today (May 4th, 2011), on the Day Against DRM (Digital Rights Management), I think it will make a nice contribution to the international initiative. Please share, write and express your opinions on this perversion of the Industry. My opinions further down!

Waiting for a final resolution on the case of the Pirate Bay (TPB) has been a long wait. Who would have thought that after loosing the trial, the website would be still up and running to this date. However, the ex-TPB guys stated in the past that they could spend years with appeals on this case. After trials and appeals nothing has changed much, just some modifications on the amount of money the accused have to pay and jail time. There were some developments leading nowhere like some rumors about the acquisition of TPB by companies like Global Gaming Factory, but it led nowhere. Perhaps the most interesting development was that on the 18th of May 2010, a new host for TPB appeared and it was no other than the Swedish Pirate Party!

Extract of the TorrentFreak article of the day:

“Today, on 18 May [2010], the Swedish Pirate Party took over the delivery of bandwidth to The Pirate Bay,” says the Party’s Rick Falkvinge in a statement. “We got tired of Hollywood’s cat and mouse game with the Pirate Bay so we decided to offer the site bandwidth,” he adds. “It is time to take the bull by the horns and stand up for what we believe is a legitimate activity.” The Pirate Party say they will provide bandwidth to the site’s homepage and search engine. The Party adds the attempts at censoring The Pirate Bay “is an attempt to silence one of today’s most important opinion makers in matters of civil liberties and rights on the web,” adding that it is “nothing less than political censorship, and something that any democratic-minded person must reject.”

The previous part of this post promised some of my views on the Industry and piracy. I am going to talk about the industry being in most of the cases the entertainment industry, mostly based on the US. It sometimes can also include other industries, such as the book and publishing industry that also share some of the same bad business practices. I present below a list of some issues of the industry that I think they have a direct (or at least a big) influence on piracy. I believe these to be very important causes of piracy, it is a shame that after more than a decade of a crusade against Internet based piracy, the industry fails to hear/see these arguments. Of course I am not the first one talking about these things. No matter which side you are on, feel free to leave a comment.

Bad Business Models

In order to illustrate bad business models, I pick as an example the business model of Sony with its Playstation Network (PSN). For example, the PSN is available in X number of countries, not all countries. So, the store is not even region but country locked. In order to buy content from a store you need either a credit card or a prepaid card code. The problem is, first with the credit cards: you need a credit card from the same country as the PSN you are trying to buy content from. For example if you trying to buy from the Finnish PSN you need a Finnish credit card. So then, there is a problem with Estonia that doesn’t have a PSN store and you cannot buy from any PSN stores with an Estonian credit card. So then, we have the business practice of not allowing customers to buy products. Thumbs up! Then, the prepaid cards that Sony released in Europe incredibly late, they only work for the intended country, you can imagine the chaos in Europe with so many different currencies. In that sense, Microsoft and Nintendo got it right with a points system… And then, the infamous Downloadable Content (DLC) is sometimes country locked! Estonia is the perfect example why this is so messed up. For example, here we can receive games from the UK, Germany, Norway and Finland, then if you want DLC for one game you have to work some arcane magic to enjoy the full product. So, it seems Sony doesn’t want money from some nations… There are workarounds for these issues, of course. I won’t beat Sony much more, thanks to the configuration of the PSN business model I will not have any issues because of the leaking of information after the PSN hack and blackout, as they didn’t let me use my credit card.

Distributing Companies

Sometimes bad practices seem to be the fault of only part of the Industry, such as the distributors of media. Let’s say a movie is produced by one company but then the distributing rights belong to other company. Problems arrive when the distributing companies insist on knowing the target they have, most of the times underestimating (or overestimating) their needs and wants. So that’s one view on why records or movie stores are so full of garbage and some things are just not available in your country. Some can argue further and say that the industry is the one determining what media products (or artists) should someone consume, so that’s why we have the Justin Biebers or the boy/girl band of the moment. But then, what would be a natural answer to a market over saturated with bad media?

Region Lock Bullshit

Cannot be called in a different way. We have seen region locks on DVDs, Blurays, etc. For the industry, people will be born, grow, multiply and die in the same part of the planet, and they would never buy anything in any other part if they happen to travel. What about international students or people for whatever reason has to move to another country, the Industry doesn’t seem to know this actually happens. Moreover, people in some parts of the world do not deserve to be able to buy some media products.

This content is not available in your location

Similar somehow to the region lock bullshit. How many times have you seen this on YouTube or even in official websites? Internet is not supposed to be World Wide? And then they talk about internationalization, globalization and all that gibberish that it is said to be the norm in this day but it isn’t because of things like that. Why something that is available freely in the US cannot be available in Estonia? Often the official answer is accepted, sound plausible, but I think this shouldn’t be happening. If someone just wants to see something on the Web just to be sure before running to the store and buy it. Why shouldn’t this person be allowed to?

Digital Rights Management (DRM)

DRM provides limitations of access, lifetime of the digital content, region lock, number of copies (or none), number of installs, determines which devices can run or play something, among many other limitations. comes from the fixation of maximizing (or rather squeezing) profit for some digital product. This is wrongly done by limiting the ways you can access or interact with this piece of digital product, on the grounds to prevent piracy. Actually DRM gives the concept of ownership a different more limited dimension. My example is courtesy of PSN again: Capcom has released two games with DRM in the PSN. These games require authentication with some servers every time you run them, even when they have offline components, you can’t play if you don’t have Internet, or if the service is down. The latter is the case with the PSN blackout. In my (and several others) view, the only thing DRM is good for is for crippling user experience and punish paying customers because of the pirates. By the way, the pirate versions of most goods that originally have DRM often offer a better user experience.

A Pirated Copy is equal to a Lost Sale

I save for the last one argument some strongly contend while the industry take it as dogmatic. For the industry, a pirated copy is equal to a lost sale. I think there are so many factors influencing the downloading of a piece of media that to say it is equal to a lost sale is wrong. I don’t think that in all cases where somebody downloading a pirate copy of some content would have bought it if it wasn’t for the pirate option. At least, this direct proportion between a pirated copy and a lost sale is very difficult to prove, if not impossible.

I gave above some factors influencing the download of some pirated media, such as: awful DRM in the original, lack of availability (or non at all) of the legal copy on the market, region locked content, among others. Are these reasons to approve piracy? Of course not. However, it seems the Industry ignores these facts and is just interested in maximum profit and suing everybody who doesn’t comply with their business models. In a very good talk, Larry Lessig stated that currently it is not artists who are being financially compensated with the triumphs of the war on piracy, only lawyers are. And the Industry itself. Is that really what copyright is it for?

There have been different interesting studies proving the Industry wrong. There is a survey of Dutch artists, where the majority don’t think that piracy is hurting them and the artists who really know what DRM is are against it. A very good study was done by a group of academics under the Social Science Research Council (SSRC), showing that the Industry has been better than ever during the era of the P2P war on piracy. Another study concludes that piracy has boosted Anime sales, one animation genre that is so scarcely available in most countries. The last read I can recommend to you is another study made in Norway that concludes that although the Industry has been hurt by piracy, musicians’ income is rising.

I don’t support piracy. However, the Industry should hear the public and the criticisms against it, adapt their business models to the age we live in and really provide quality content with reasonable pricing and availability. Otherwise they could just fade away and be forgotten or the user generated or indie content will someday become mainstream.

P.S.: In Venezuela, a regular music CD costs around 42 US$

Venezuela bans videogames

As a kid there were two things that encouraged me to explore new worlds and learn English: rock music and videogames. Some days ago in Venezuela, my place of birth, they started to enforce a law to practically ban videogames., with fines from 30.000 to 60.000 US$ and prison time from 3 to 5 years for those who import, sell, distribute and (use?) videogames. That is very sad for me, as Venezuelan and as a gamer. I feel they are closing a way for kids to learn English with games to have more and better opportunities than the ones who don’t develop language skills (it is important to note that before the current generation of game consoles, which are multilingual, we had the same North American releases, in English). The major driving force behind the law is to protect children from violent games, a thing in itself very plausible, but is a total ban we are talking about, ignoring any age rating system that exist or the rights of adults to enjoy these products as well.

The law’s name is Law for the Banning of Videos and War Toys. It is no secret that there’s a huge problem of crime and violence in the country, this is one of the premises supporting the law, as the congress state that “there are scientific studies that prove there is a notorious influence on the future citizen’s conduct and the activities they do in the games”. But how about the incendiary speeches of most of the politicians in the country? And the possession of guns among the civil population and the shootouts in the slums? How about the continuous acquisition of guns, weapons, planes, submarines, etc? The almost declarations of war with neighboring countries?

The politicians at the congress indicate that this law “is not going to solve the problem of the violence, but it opens a space, a positive scenario for the discussion in different areas, nationally and internationally”. These statements only show the shortsighted criteria used by the politicians to make this law, how do you open a space for discussion with a total ban? It’s like in the United States with the prohibition, you only encourage the creation of illegal channels and businesses which is way worse as history has proven. As a gamer, I had to cope up with the problems of distribution of games in Venezuela, there are no GameStops, so there were independent importers who could charge you up to 140 US$ for a game and about 900 for a console (these were numbers I found out between December-February when I went to Venezuela), now with all videogames related economy being illegal, how much should be the price for an original game?

As many of the country’s laws intended to censor something, the solution is to ban, to punish or close,  like they did with the radio stations they closed, with the television channel they had the luxury to close two times, can one be critical? No, the government won’t even try to find a middle ground, to cite a Venezuelan politician: we have a clash of classes.

Some could say that the law is not a total ban, but it’s so vague, so we can be talking about that stomping on goombas or racing a kart while throwing turtle shells is violent and war-like.

So it’s Game Over and no Continues left, it’s a sad, sad day…

How checking an online library catalog can be a geeky travel to the past

The National Library of Venezuela offers one of the most unique experiences in online library catalogs. To be able to check the catalog, you need to go first on a part of their website where you have the instructions on how to use it, only in spanish for now, but take my word on them.

First you will need a software to uncompress files, like Winizip or Winrar, then you have to download a “3270 emulator” for Windows, sorry, no Linux or Mac OS support for now, but works on Vista and 7, so that alone it’s pretty cool. As for this 3270 emulator, Wikipedia says it’s “a computer program that duplicates the functions of an IBM 3270 (manufactured c.a. 1972) mainframe computer terminal on a PC or similar microcomputer.”

So, following the installation of the emulator, configure the IP to 200.90.17.68 and you will enter the automation suite ND-NOTIS. Again, taken from Wikipedia: “ND-NOTIS was a tightly integrated yet modular office automation suite by Norsk Data introduced in the early 80s, running on the SINTRAN III platform on both ND-100 and ND-500 architectures.”
Now there’s no more mouse input for you, so you have to login and input commands using only the keyboard: you press “b”, then “Enter”, then “Tab”, you put in the username “OPERATOR” and password “OP3RAT0R” (pretty sneaky, huh?), then “Enter”, “F10” and write in caps the word “LUIN” and… VOILA!

Cannibalize Yourself Forever!

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Between 2002 and 2005 I managed to bring together a group of students from various schools of the Central University of Venezuela in a rather heterogeneous group, but with the common interest of writing literature. The first years we had no visible name or voice, but it was in 2005 that we really made university hear about ourselves, we found we could register the group as a group of university extension, which we did. With this request we could request the use of the auditoriums and halls of the Faculty of Humanities, pay for a few hours. We did some presentations on these places, also in the open areas of the University, in the classrooms we made our literary meetings and on the Internet we found a way to communicate and disseminate our writings. 2005 was our golden age, but  at the end of that year, the group disappears and today in 2009 the site where the magazine  was will be closed as Yahoo Geocities service changes and becomes a paid service, so I post t his invaluable material on my blog to rest and inspire. Let this be a reminder of something we accomplished and to be as well a tribute to the  Canibalización Aleatoria (Random Cannibalization Group) and all the poets who were part of it. Sometimes I feel nostalgia for the time we spent together, all that we did and also the material produced, its quality fills me with pride, although I would like the group to continue to exist, but I know time and distance are factors difficult to overcome. Without further ado I present the 5 numbers of the Venezuelan Experimental Literary Magazine Canibalízate. Enjoy them. (Only in Spanish, sorry).

No. 1

No. 2

No. 3

No. 4

No. 5

ECDL 2009

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Hello again!

I’m lucky to be right now in Corfu, Greece where I’m attending with my fellow DILL colleagues the 13th European Conference in Digital Libraries. More or less as part of the third semester of the DILL master and thanks to our Professore Vittore Casarosa we have been attending this wonderful, high profile conference in the field of Digital Libraries. As you may or may not have seen, I’m tweeting about the conference, but to complete my own coverage on it I decided to post some things in the blog. So, in this post I will present an outline of what was the first day of conference (09-28-09). Enjoy.

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Keynote: Digital Libraries as Phenotypes for Digital Societies

by Gary Marchionini

This 13th edition of the European Conference on Digital Libraries (ECDL) started with “a bang”, with a very interesting keynote by Gary Machionini, titled Digital Libraries as Phenotypes for Digital Societies. Marchionini started with the statement that Digital Libraries gives us a lens on what we are becoming in the digital age, he then defined some characteristics of the digital societies, such as the following ones:

They are determined by topic or interest of individuals or communities, rather than by the geography, because ICTs bridges people regardless of their location. Of course, digital societies are dependant on technologies and electronic infrastructure. They are driven by weak ties, this can be seen in social networks such as facebook where one “collects” contacts or friends that you don’t actually have to know personally, the acquaintance process is very different than in the “real world society”. Individuals in this digital society are also extremely diverse, if the location makes little difference, people interacting in a network come from different places and that makes them different, different culture, religion, behavior, etc. Digital societies grow fast, we can say they are viral, but at the same time they can lose members at the same speed, they are not so sustainable, as the fidelity of the members it’s different from person to person. These societies of course are based on our “real world society” and interact with traditional institutions.

Next, Professor Marchionini defined the Phenotype of Libraries:

  • They are social organisms.
  • Have foundational and policies that reflects their institutional genetics.
  • The influence of the environment affects their collections and services.
  • They reflect the social organizations that support them.

Digital Libraries are active workspaces, it’s not enough to set up collections multimedia streams, systems exhibit behavior, this means there’s a memory on them, they are dynamic and interactive, these interactions are kept as a general history (like a website history on an Internet browser), and users interactions should be considered part of a Digital Library collection, these interactions are made by their annotations, comments, news feeds, tags, crowd sourcing, and as a collection, these contributions must be managed.

Key challenges

  • Content and context: selection management.
  • Preservation: What’s worth preserving? What context to include? Who decides? Who pays? How much? Storage models: replication (copy) migration (change of format, impractical), emulation. Storage policies (authority, cost) Storage challenges: space vs price vs reliability.
  • The new Alexandria: distributed content and stakeholder, self organizing content, human-machine hybrid, new kinds of trust management.
  • Managing participation and services: a symbiotic human-machine relation
  • Content Genetics: born digital documents, hybrids from traditional libraries.

DL Collection models Born digital variants:

  • Curated by expertise (Perseus)
  • Curated by expertise opportunity (Open Video)
  • User contributed without curation (ibiblio)
  • User contributed with community curation (wikipedia, youtube)
  • Computed (citeseer, technorati, google?)

Picture 011judamasmas’ comment: this was a really amazing presentation, I liked it a lot. I also think is important to take into account that the users of the library could create valuable content and that this same content can be part of our actual collections. I think we have some lessons to learn and some features to import from the worlds of open access and social networks, because our way of building collections may not be very attractive by itself and funding is getting more an more difficult, just to cite two reasons.

After Professor Marchionini finished his keynote presentation, we went for a coffee break in this really nice and beautiful Hotel Corfu Palace. After the break it was decision time, because they were two sessions in parallel: one on interaction and the other one in knowledge organization, I decided to go to the interaction session. You can find information on the other one in the tweets of my colleague Andrea in twitter (aubreymcfato) or in his blog questoblognonesiste.

Session 2A: Interaction

Hear it: Enhancing Rapid Document Browsing with Sound Cues

by Parisa Eslambochilar, George Buchanan and Fernando Loizides

It is interesting that the presented started stressing the point that in Digital Libraries interfaces are silent, like in “real world libraries”, but has it to be like this?

Document readers have attempted to help users locate new or unknown information and there has been success with providing visual target cues.

Some of their findings:

Audio seems to permit faster movement and higher zoom levels, it could be improved by better timing the cues, allowing for delays.

Future works:

Evaluate anticipatory cue timing, reconsider performance with improved cue, compare against tactic cues.

judamasmas’ comment: We can think that this could be a good multidisciplinary work because it could involve librarians (digitals or no!), experts in sound media (recording, storing and playing), and even psychologists.

Creating Visualizations for Digital Document Indexing

by Jeniffer Pearson, George Buchanan and Harold Thimbleby

Goals:

Combine elements of digital and print indexing search, understand the properties of search in digital documents

They created a new interface, the digital index viewer: builds traditional index from digital document, with number of occurrences on which pages for different words.

Different presentations of the digital index viewer:

  • Color Tag Clouds: red indicate many occurrences (as it represent hot temperature) and blue indicate few occurrences of the term (as it represent cold temperature)
  • Tag clouds: the bigger the more occurrences
  • Graph: the bigger the more occurrences

User performance on speed of search: traditional index < color tag cloud < graph

judamasmas’ comment: They took the indexes, a very traditional idea that’s present from a long time ago in printed books, and applied them to digital documents, it is interesting that it is an application that generates an index on a digital document and takes some elements we see in web 2.0 like the tag clouds to add more depth to it and to make it more visual.

Document Word Clouds: Visualising Web Documents as Tag Clouds to Aid Users in Relevance Decisions

by Thomas Gottron

Term importance not visible for users, users scan documents on the web, if they are attractive, the user decides to read it or not. Transfer tag cloud idea to important words in documents.

Term importance is calculated by a formula which deals with term frequency, document frequency and corpus size.

Prototype system turn web documents in clouds to help relevance decisions and it’s independent of the query.

judamasmas’ comment: So, one problem with the information overload we have (it’s only getting worse and worse!) is that we struggle with the problem of what item to read first, or what to download. For example google ranks results in its own special way, I’m not saying it’s bad or wrong, it could be good for one occasion, but totally wrong for other ones. This work proposes a system that harvests important terms present in a digital document to help the reader view what is it about in a tag cloud fashion. Also an interesting use of Web 2.0 widgets for visual aid.

Picture 025Special Session on Services

Annotation Search: The FAST Way

by Nicola Ferro

Mix content of annotation with metadata, to add richness to improve search, including author of the annotation, language, types (image, text)

judamasmas’ comment: annotation has been a very antique technique that some readers and scholars have used to go back to the books or documents they have studied for a quick look at the parts they like and where they made some notes (funny thing is that my librarian side tells me not to annotate any book for preservation reasons), it is, indeed really good if we can have good annotation tools in digital documents, first because it doesn’t change the aspect actual document and also because we can have a workflow cycle of contributors or fellow researching studying the same documents that we are, creating a series of comments that we can retrieve by type, author, date and so on.

wikiSearch: From Access to Use

by Elaine Toms, Lori McCay-Peet and Tayze Mackenzie

Design an interface for search, to maximize visibility, minimize search time, not overload user’s working memory, provide structured dispaying, provide only relevant information, putting user’s preferred items on interface

Characteristics: Ease, speed, efficiency, navigation, task focus and organization.

Google-like interface was preferred because the new wikisearch was so new, google seemed more simple.

Limitations:

Was lab rat research, very restricted tabs and access to web in general, built tool eliminated labyrinths of pages selected, better integrate with browser and work task.

Steve Jobs Documentary

I made this video for a presentation assignment about leadership on a Human Resource Management course. It is intended also as a homage to Steve Jobs, wishing him to get better and return to Apple to continue develop and presenting amazing products. The list of the footage used is at the end of the video.

On the Pirate Bay, its trial and The Industry (1)

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The verdict of the trial on the Pirate Bay is finally given, despite some opinions and the confidence of the accused party on winning the trial, partly based on current swedish laws regarding torrent files, and a certain believe that the American music and movie industries couldn’t force a decision. Have they did it? I’m not expressing my opinions here, I’ll be just commenting the facts and ideas discussed over the Internet. But first, a little background.

bittorrentThe BitTorrent Protocol

In simple language, its a Peer-to-peer (P2P) sharing protocol, for transferring files, one user has some files or contents and creates a .torrent file, this user and every user who has the full file is called a seed, the more seeds there are, the faster the transfer of files. Some sites on the Internet, like The Pirate Bay are called Torrent Trackers, they are like search engines used to find those .torrent files. The trackers don’t have the content itself on their servers, this is an important thing to take into account. Once a user finds a .torrent file and downloads it, has also to use a Bittorrent client, like Bittorrent, Azureus, BitComet, etc. This client take that file and -in a manner of speaking- “knows” who are the users who have that particular media or documents and start downloading. Because of the seed aspect and also because many torrents are divided into parts, this is a very fast, reliable and efficient transfer protocol, which could be used for any kind of digital content and purposes.

The Pirate Bay

The Pirate Bay is a Swedish website established in November 2003 by the Swedish anti-copyright organization -or an independent organization fighting for file sharing rights- Piratbyrån (The Piracy Bureau), in this website, users could search and download .torrent files, and it has operated independently since October 2004. It is stated that this site serves more than 25 million users over the world.

sealand-external-frontSome aspects of its history, development, images and public relations (specially with copyright holders and defendants) are now legendary and even mythical between Internet users and tech geeks, such as the attempt to buy the micronation Sealand to locate their servers without having to bother about legislations, but the Sealand government didn’t wanted to sell it specially to them. Also it is said that the Industry had hired hackers to attack the site and copy the user’s database.

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On 31 May 2006, the swedish police raided the Pirate Bay instalations and confiscated its servers, shutting the website off and they held for questioning some of the people responsible for the website. The Motion Picture Association of America (MPAA) was behind this incident, as they stated on a press release just after it. On 2 June 2006, the Pirate Bay was once again up, displaying a new logo, with their pirate ship shooting down the Hollywood sign.

The Trial

On 31 January 2008 Fredrik Neij, Gottfrid Svartholm, and Peter Sunde, who ran the site; and Carl Lundström, a Swedish businessman who through his businesses sold services to the site were charged with “promoting other people’s infringements of copyright laws” but Pirate Bay’s legal advisor, Mikael Viborg, had stated that because torrent files and trackers merely point to content, the site’s activities are legal under Swedish law. On 16 February 2009, the trial (or as some call it the Spectrial = Spectacle + Trial) against the Pirate Bay started, the charges were pushed by a consortium of intellectual rights holders led by the International Federation of the Phonographic Industry (IFPI). It was a surprise and an indicator that the Bay could win the case after the second day, where half of the charges were dropped. It is worth to mention the following aspects of the trial:

kingkongdoodle-tpbThe prosecutor was unable to prove the .torrent files brought as evidence were actually using The Pirate Bay’s tracker.

On the third day, defense attorney Per Samuelson presented an argument later dubbed the “King Kong defense”

The fourth day irregularities started: movie industry lawyer Monique Wadsted introduced new evidence without warning.

The fifth day, the prosecution insisted on attempting to introduce new evidence, defense lawyer Peter Althin equating the tactic to something out of the old Perry Mason TV show. “Suddenly, the door opens and in walks an entirely new witness.” The judge stopped the case to deliberate the matter and found in favor of the defense, instructing the prosecution to immediately hand over all material they planned to use.

The prosecution attempted to show the Pirate Bay as an immensely profitable business that made its money helping others violate copyright law. The defense attempted to show the Pirate Bay as nothing more than a search engine, no different from Google and thus subject to the same protections.

On days seven to nine, the court heard expert witnesses called by the prosecution and the defense. They cited contradicting academic research on the effects of file sharing on sales in the music and film industry.

The Verdict

Frederik Neij, Gottfrid Svartholm Warg, Carl Lundstrom and Peter Sunde were found guilty of breaking copyright law and were sentenced to a year in jail. They were also ordered to pay $4.5m (£3m) in damages. Record companies welcomed the verdict but the men are to appeal and Sunde said they would refuse to pay the fine.”

Taken from BBC Website http://news.bbc.co.uk/2/hi/technology/8003799.stm

mapkkaabbAfter the trial, Sveriges Radio P3 News organised an investigation that found on April 23 that the judge Tomas Norström had several engagements with organisations interested in intellectual property issues. Peter Danowsky, Monique Wadsted and Henrik Pontén from the prosecution side are also members of one of the organisations, the Swedish Copyright Association. Several legal experts have commented that the judge should not have taken the case because of the potential conflict of interest, and that there are grounds for a retrial. As of April 23, Peter Sunde’s lawyer Peter Althin has already put in a request for a retrial. Such requests would normally be handled by the Swedish Parliamentary Ombudsman, but as the case is under appeal for other reasons, it will be taken up in the Svea Court of Appeal.

Taken from The Local Website http://www.thelocal.se/19028/20090423/

Now a lot of websites, bloggers, supporters and detractors are debating these issues. There have been some manifestations in Sweeden and other parts of the world to support the Bay. On the next post I’ll give some of my comments about the industry, Internet, sharing, and what I think all this means to this moment we are living in and also to some other affected and beloved parties over the Internet.

To be continued… stay tuned to judamasmas’ Weblog

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